unreal.DatasmithTessellationOptions¶
- class unreal.DatasmithTessellationOptions(chord_tolerance: float = 0.0, max_edge_length: float = 0.0, normal_tolerance: float = 0.0, stitching_technique: DatasmithCADStitchingTechnique = Ellipsis, geometric_tolerance: float = 0.0, stitching_tolerance: float = 0.0)¶
Bases:
StructBaseDatasmith Tessellation Options
C++ Source:
Plugin: DatasmithContent
Module: DatasmithContent
File: DatasmithImportOptions.h
Editor Properties: (see get_editor_property/set_editor_property)
chord_tolerance(float): [Read-Write] Maximum distance between any generated triangle and the original surface. Smaller values make more triangles.geometric_tolerance(double): [Read-Write] Tolerance used to determine if a surface should be tessellated or not.max_edge_length(float): [Read-Write] Maximum length of any edge in the generated triangles. Smaller values make more triangles.normal_tolerance(float): [Read-Write] Maximum angle between adjacent triangles. Smaller values make more triangles.stitching_technique(DatasmithCADStitchingTechnique): [Read-Write] Stitching technique applied on model before tessellation. Sewing could impact number of objects.stitching_tolerance(double): [Read-Write] Tolerance used to determine if two surfaces should be stitched.
- property chord_tolerance: float¶
[Read-Write] Maximum distance between any generated triangle and the original surface. Smaller values make more triangles.
- Type:
(float)
- property geometric_tolerance: float¶
[Read-Write] Tolerance used to determine if a surface should be tessellated or not.
- Type:
(double)
- property max_edge_length: float¶
[Read-Write] Maximum length of any edge in the generated triangles. Smaller values make more triangles.
- Type:
(float)
- property normal_tolerance: float¶
[Read-Write] Maximum angle between adjacent triangles. Smaller values make more triangles.
- Type:
(float)
- property stitching_technique: DatasmithCADStitchingTechnique¶
[Read-Write] Stitching technique applied on model before tessellation. Sewing could impact number of objects.
- Type: