Bases: BlueprintFunctionLibrary
Datasmith Static Mesh Blueprint Library
C++ Source:
Plugin: DatasmithImporter
Module: DatasmithImporter
File: DatasmithBlueprintLibrary.h
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classmethod compute_lightmap_resolution(objects, apply_changes, ideal_ratio=0.200000) → None
Sets the proper lightmap resolution to get the desired lightmap density ratio
- Parameters:
objects (Array[Object]) – List of static meshes and static mesh actors to update.
apply_changes (bool) – Indicates if changes must be apply or not.
ideal_ratio (float) – The desired lightmap density ratio
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classmethod setup_static_lighting(objects, apply_changes, generate_lightmap_u_vs, lightmap_resolution_ideal_ratio=0.200000) → None
Setup the Lightmap UVs settings to enable or disable the lightmap generation on the static meshes found in the Assets list
- Parameters:
objects (Array[Object])
apply_changes (bool) – Indicates if changes must be apply or not.
generate_lightmap_u_vs (bool) – The value to set for the generate lightmap uvs flag.
lightmap_resolution_ideal_ratio (float) – The desired lightmap density ratio