unreal.DatasmithStaticMeshLibrary¶
- class unreal.DatasmithStaticMeshLibrary(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibraryDatasmith Static Mesh Blueprint Library
C++ Source:
Plugin: DatasmithImporter
Module: DatasmithImporter
File: DatasmithBlueprintLibrary.h
- classmethod compute_lightmap_resolution(objects, apply_changes, ideal_ratio=0.200000) None¶
Sets the proper lightmap resolution to get the desired lightmap density ratio