unreal.DatasmithScene

class unreal.DatasmithScene(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: Object

Datasmith Scene

C++ Source:

  • Plugin: DatasmithContent

  • Module: DatasmithContent

  • File: DatasmithScene.h

Editor Properties: (see get_editor_property/set_editor_property)

  • asset_import_data (DatasmithSceneImportData): [Read-Write] Asset Import Data: Importing data and options used for this Datasmith scene

  • clothes (Map[Name, Object]): [Read-Only] Clothes: Map of all the cloth related to this Datasmith Scene

  • level_sequences (Map[Name, LevelSequence]): [Read-Only] Level Sequences: Map of all the level sequences related to this Datasmith Scene

  • level_variant_sets (Map[Name, LevelVariantSets]): [Read-Only] Level Variant Sets: Map of all the level variant sets related to this Datasmith Scene

  • material_functions (Map[Name, MaterialFunction]): [Read-Only] Material Functions: Map of all the material functions related to this Datasmith Scene

  • materials (Map[Name, MaterialInterface]): [Read-Only] Materials: Map of all the materials related to this Datasmith Scene

  • static_meshes (Map[Name, StaticMesh]): [Read-Only] Static Meshes: Map of all the static meshes related to this Datasmith Scene

  • textures (Map[Name, Texture]): [Read-Only] Textures: Map of all the textures related to this Datasmith Scene