unreal.DatasmithScene
¶
- class unreal.DatasmithScene(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
Object
Datasmith Scene
C++ Source:
Plugin: DatasmithContent
Module: DatasmithContent
File: DatasmithScene.h
Editor Properties: (see get_editor_property/set_editor_property)
asset_import_data
(DatasmithSceneImportData): [Read-Write] Asset Import Data: Importing data and options used for this Datasmith sceneclothes
(Map[Name, Object]): [Read-Only] Clothes: Map of all the cloth related to this Datasmith Scenelevel_sequences
(Map[Name, LevelSequence]): [Read-Only] Level Sequences: Map of all the level sequences related to this Datasmith Scenelevel_variant_sets
(Map[Name, LevelVariantSets]): [Read-Only] Level Variant Sets: Map of all the level variant sets related to this Datasmith Scenematerial_functions
(Map[Name, MaterialFunction]): [Read-Only] Material Functions: Map of all the material functions related to this Datasmith Scenematerials
(Map[Name, MaterialInterface]): [Read-Only] Materials: Map of all the materials related to this Datasmith Scenestatic_meshes
(Map[Name, StaticMesh]): [Read-Only] Static Meshes: Map of all the static meshes related to this Datasmith Scenetextures
(Map[Name, Texture]): [Read-Only] Textures: Map of all the textures related to this Datasmith Scene