unreal.DatasmithOptionsBase

class unreal.DatasmithOptionsBase(outer=None, name='None')

Bases: unreal.Object

Base class for all import options in datasmith.

Notable feature: forces a full serialization of its properties (by opposition to the standard delta serialization which stores only the diff wrt the CDO) The intent is to store the exact options used in a previous import.

C++ Source:

  • Plugin: DatasmithContent

  • Module: DatasmithContent

  • File: DatasmithImportOptions.h