unreal.DatasmithOptionsBase
¶
- class unreal.DatasmithOptionsBase(outer=None, name='None')¶
Bases:
unreal.Object
Base class for all import options in datasmith.
Notable feature: forces a full serialization of its properties (by opposition to the standard delta serialization which stores only the diff wrt the CDO) The intent is to store the exact options used in a previous import.
C++ Source:
Plugin: DatasmithContent
Module: DatasmithContent
File: DatasmithImportOptions.h