unreal.DatasmithObjectPropertyCaptureElement

class unreal.DatasmithObjectPropertyCaptureElement(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: DatasmithBasePropertyCaptureElement

  • UDatasmithObjectPropertyCaptureElement

C++ Source:

  • Plugin: DatasmithImporter

  • Module: DatasmithImporter

  • File: DatasmithUObjectElements.h

get_recorded_object() DatasmithObjectElement

Gets the category of this property capture

Return type:

DatasmithObjectElement

set_recorded_object(object) None

Gets the category of this property capture

Parameters:

object (DatasmithObjectElement) –