unreal.DatasmithObjectPropertyCaptureElement
¶
- class unreal.DatasmithObjectPropertyCaptureElement(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
DatasmithBasePropertyCaptureElement
UDatasmithObjectPropertyCaptureElement
C++ Source:
Plugin: DatasmithImporter
Module: DatasmithImporter
File: DatasmithUObjectElements.h
- get_recorded_object() DatasmithObjectElement ¶
Gets the category of this property capture
- Return type:
- set_recorded_object(object) None ¶
Gets the category of this property capture
- Parameters:
object (DatasmithObjectElement) –