unreal.DatasmithMetaDataElement
¶
- class unreal.DatasmithMetaDataElement(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
DatasmithObjectElement
UDatasmithMetaDataElement
C++ Source:
Plugin: DatasmithImporter
Module: DatasmithImporter
File: DatasmithUObjectElements.h
- get_associated_element() DatasmithObjectElement ¶
Get the element that is associated with this meta data
- Return type:
- get_properties() -> (out_keys=Array[str], out_values=Array[str])¶
Get this metadata element properties as a map of keys and values
- Returns:
out_keys (Array[str]):
out_values (Array[str]):
- Return type:
tuple
- get_properties_count() int32 ¶
Get Properties Count
- Return type:
int32
- get_property(i) DatasmithKeyValueProperty ¶
Get the property i-th of this meta data
- Parameters:
i (int32) –
- Return type:
- get_property_by_name(name) DatasmithKeyValueProperty ¶
Get a property by its name if it exists
- Parameters:
name (str) –
- Return type: