unreal.DatasmithMaterialIDElement¶
- class unreal.DatasmithMaterialIDElement(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
DatasmithObjectElementUDatasmithMaterialIDElement
C++ Source:
Plugin: DatasmithImporter
Module: DatasmithImporter
File: DatasmithUObjectElements.h
- get_id() int32¶
Get Id
- Return type:
int32