unreal.DatasmithGLTFSceneImportData
¶
- class unreal.DatasmithGLTFSceneImportData(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
DatasmithSceneImportData
Datasmith GLTFScene Import Data
C++ Source:
Plugin: DatasmithContent
Module: DatasmithContent
File: DatasmithAssetImportData.h
Editor Properties: (see get_editor_property/set_editor_property)
author
(str): [Read-Only] Authorbase_options
(DatasmithImportBaseOptions): [Read-Write] Base Optionsdatasmith_import_info
(DatasmithImportInfo): [Read-Write] Datasmith Import Infogenerator
(str): [Read-Only] Generatorlicense
(str): [Read-Only] Licensesource
(str): [Read-Only] Sourcesource_data
(AssetImportInfo): [Read-Only] Source Data: Source file data describing the files that were used to import this asset.version
(float): [Read-Only] Version