unreal.DatasmithGLTFSceneImportData¶
- class unreal.DatasmithGLTFSceneImportData(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
DatasmithSceneImportDataDatasmith GLTFScene Import Data
C++ Source:
Plugin: DatasmithContent
Module: DatasmithContent
File: DatasmithAssetImportData.h
Editor Properties: (see get_editor_property/set_editor_property)
author(str): [Read-Only] Authorbase_options(DatasmithImportBaseOptions): [Read-Write] Base Optionsdatasmith_import_info(DatasmithImportInfo): [Read-Write] Datasmith Import Infogenerator(str): [Read-Only] Generatorlicense(str): [Read-Only] Licensesource(str): [Read-Only] Sourcesource_data(AssetImportInfo): [Read-Only] Source Data: Source file data describing the files that were used to import this asset.version(float): [Read-Only] Version