unreal.DatasmithBasePropertyCaptureElement
¶
- class unreal.DatasmithBasePropertyCaptureElement(outer=None, name='None')¶
Bases:
unreal.DatasmithObjectElement
UDatasmithBasePropertyCaptureElement
C++ Source:
Plugin: DatasmithImporter
Module: DatasmithImporter
File: DatasmithUObjectElements.h
- get_category() → DatasmithPropertyCategory¶
Gets the category of this property capture
- Returns
- Return type
- get_property_path() → str¶
Gets the path used when attempting to capture a generic property
- Returns
- Return type
- set_category(category) → None¶
Sets the category of this property capture
- Parameters
category (DatasmithPropertyCategory) –