unreal.DatasmithAssetImportData
¶
- class unreal.DatasmithAssetImportData(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
AssetImportData
Datasmith Asset Import Data
C++ Source:
Plugin: DatasmithContent
Module: DatasmithContent
File: DatasmithAssetImportData.h
Editor Properties: (see get_editor_property/set_editor_property)
additional_data
(Array[DatasmithAdditionalData]): [Read-Write] Additional Dataasset_import_options
(DatasmithAssetImportOptions): [Read-Write] Asset Import Optionsdatasmith_import_info
(DatasmithImportInfo): [Read-Write] Datasmith Import Infosource_data
(AssetImportInfo): [Read-Only] Source Data: Source file data describing the files that were used to import this asset.
- property asset_import_options: DatasmithAssetImportOptions¶
[Read-Write] Asset Import Options
- Type: