unreal.DatasmithAssetImportData¶
- class unreal.DatasmithAssetImportData(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
AssetImportDataDatasmith Asset Import Data
C++ Source:
Plugin: DatasmithContent
Module: DatasmithContent
File: DatasmithAssetImportData.h
Editor Properties: (see get_editor_property/set_editor_property)
additional_data(Array[DatasmithAdditionalData]): [Read-Write] Additional Dataasset_import_options(DatasmithAssetImportOptions): [Read-Write] Asset Import Optionsdatasmith_import_info(DatasmithImportInfo): [Read-Write] Datasmith Import Infosource_data(AssetImportInfo): [Read-Only] Source Data: Source file data describing the files that were used to import this asset.
- property asset_import_options: DatasmithAssetImportOptions¶
[Read-Write] Asset Import Options
- Type: