unreal.DatasmithActorRemovalRule
¶
- class unreal.DatasmithActorRemovalRule¶
Bases:
unreal.EnumBase
EDatasmith Actor Removal Rule
C++ Source:
Module: DatasmithCore
File: DatasmithDefinitions.h
- KEEP_CHILDREN_AND_KEEP_RELATIVE_TRANSFORM¶
Keeps current relative transform as the relative transform to the new parent.
- Type
1
- REMOVE_CHILDREN¶
Remove also the actors children
- Type
0