unreal.DatasmithActorRemovalRule

class unreal.DatasmithActorRemovalRule

Bases: unreal.EnumBase

EDatasmith Actor Removal Rule

C++ Source:

  • Module: DatasmithCore

  • File: DatasmithDefinitions.h

KEEP_CHILDREN_AND_KEEP_RELATIVE_TRANSFORM

Keeps current relative transform as the relative transform to the new parent.

Type

1

REMOVE_CHILDREN

Remove also the actors children

Type

0