unreal.DataprepSubstituteMaterialByTableOperation¶
- class unreal.DataprepSubstituteMaterialByTableOperation(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
DataprepOperationOn each static mesh or actor to process, replace the material found in the first column of the table with the one from the second column in the same row
C++ Source:
Plugin: DataprepEditor
Module: DataprepLibraries
File: DataprepOperations.h
Editor Properties: (see get_editor_property/set_editor_property)
material_data_table(DataTable): [Read-Write] Material Data Table: Data table to use for the substitution