unreal.DataprepStringsArrayFetcher
¶
- class unreal.DataprepStringsArrayFetcher(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
DataprepFetcher
Dataprep Strings Array Fetcher
C++ Source:
Plugin: DataprepEditor
Module: DataprepCore
File: DataprepStringsArrayFetcher.h
- fetch(object) -> (Array[str], out_fetch_succeded=bool)¶
This function is called when the fetcher is executed. If you are defining your fetcher in Blueprint this is the function to override.