unreal.DataprepSetSimpleCollisionOperation¶
- class unreal.DataprepSetSimpleCollisionOperation(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
DataprepOperationFor each static mesh to process, replace the existing static mesh’s collision setup with a simple one based on selected shape
C++ Source:
Plugin: DataprepEditor
Module: DataprepLibraries
File: DataprepOperations.h
Editor Properties: (see get_editor_property/set_editor_property)
shape_type(ScriptCollisionShapeType): [Read-Write] Shape’s of the collision geometry encompassing the static mesh
- property shape_type: ScriptCollisionShapeType¶
[Read-Write] Shape’s of the collision geometry encompassing the static mesh
- Type: