unreal.DataprepSetMobilityOperation
¶
- class unreal.DataprepSetMobilityOperation(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
DataprepOperation
For each actor to process, update its mobilty with the selected value
C++ Source:
Plugin: DataprepEditor
Module: DataprepLibraries
File: DataprepOperations.h
Editor Properties: (see get_editor_property/set_editor_property)
mobility_type
(ComponentMobility): [Read-Write] Mobility Type: Type of mobility to set on actors
- property mobility_type: ComponentMobility¶
[Read-Write] Mobility Type: Type of mobility to set on actors
- Type: