unreal.DataprepSetLODsOperation
¶
- class unreal.DataprepSetLODsOperation(outer=None, name='None')¶
Bases:
unreal.DataprepOperation
For each static mesh to process, replace the existing static mesh’s LODs with new ones based on the set of reduction settings
C++ Source:
Plugin: DataprepEditor
Module: DataprepLibraries
File: DataprepOperations.h
Editor Properties: (see get_editor_property/set_editor_property)
auto_compute_lod_screen_size
(bool): [Read-Write] If true, the screen sizes at which LODs swap are automatically computedreduction_settings
(Array(DataprepSetLODsReductionSettings)): [Read-Write] Array of LOD reduction settings
- property auto_compute_lod_screen_size¶
[Read-Write] If true, the screen sizes at which LODs swap are automatically computed
- Type
(bool)
- property reduction_settings¶
[Read-Write] Array of LOD reduction settings