unreal.DataprepOverlappingActorsSelectionTransform¶
- class unreal.DataprepOverlappingActorsSelectionTransform(outer=None, name='None')¶
Bases:
unreal.DataprepSelectionTransformReturn all actors overlapping the selected actors
C++ Source:
Plugin: DataprepGeometryOperations
Module: DataprepGeometryOperations
File: DataprepGeometrySelectionTransforms.h
Editor Properties: (see get_editor_property/set_editor_property)
jacketing_accuracy(float): [Read-Write] Jacketing Accuracy: Accuracy of the distance field approximationoutput_can_include_input(bool): [Read-Write] Output Can Include Input: Specifies if input objects that have matching type can be added to the resultselect_overlapping(bool): [Read-Write] Select Overlapping: If checked, select fully inside + overlapping actors. Else, select only actors that are fully inside.