unreal.DataprepIsClassOfFetcher

class unreal.DataprepIsClassOfFetcher(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: DataprepBoolFetcher

Filter objects based of their selected class.

C++ Source:

  • Plugin: DataprepEditor

  • Module: DataprepLibraries

  • File: DataprepBoolFetcherLibrary.h

Editor Properties: (see get_editor_property/set_editor_property)

  • class_ (type(Class)): [Read-Write] Class: The key for the for the string

  • should_include_child_class (bool): [Read-Write] Should Include Child Class

property class_: Class

[Read-Write] Class: The key for the for the string

Type:

(type(Class))

property should_include_child_class: bool

[Read-Write] Should Include Child Class

Type:

(bool)