unreal.DataprepHierarchySelectionTransform¶
- class unreal.DataprepHierarchySelectionTransform(outer=None, name='None')¶
Bases:
unreal.DataprepSelectionTransformReturn immediate children or all the descendants of the selected objects
C++ Source:
Plugin: DataprepEditor
Module: DataprepLibraries
File: DataprepSelectionTransforms.h
Editor Properties: (see get_editor_property/set_editor_property)
output_can_include_input(bool): [Read-Write] Output Can Include Input: Specifies if input objects that have matching type can be added to the resultselection_policy(DataprepHierarchySelectionPolicy): [Read-Write] Selection Policy: Specify policy of hierarchical parsing of selected objects