unreal.DataprepActionAsset¶
- class unreal.DataprepActionAsset(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
ObjectDataprep Action Asset
C++ Source:
Plugin: DataprepEditor
Module: DataprepCore
File: DataprepActionAsset.h
Editor Properties: (see get_editor_property/set_editor_property)
label(str): [Read-Write] Label: UI label of the action