unreal.Dataflow¶
- class unreal.Dataflow(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
EdGraphUDataflow (UObject)
UObject wrapper for the Dataflow::FGraph
C++ Source:
Module: DataflowEngine
File: DataflowObject.h
Editor Properties: (see get_editor_property/set_editor_property)
active(bool): [Read-Write] Activetargets(Array[Object]): [Read-Write] Targets