unreal.DataTableRowHandle
¶
- class unreal.DataTableRowHandle(data_table: DataTable = Ellipsis, row_name: Name = 'None')¶
Bases:
StructBase
Handle to a particular row in a table
C++ Source:
Module: Engine
File: DataTable.h
Editor Properties: (see get_editor_property/set_editor_property)
data_table
(DataTable): [Read-Write] Data Table: Pointer to table we want a row fromrow_name
(Name): [Read-Write] Row Name: Name of row in the table that we want