unreal.DataSourceFilter
¶
- class unreal.DataSourceFilter(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
Object
Data Source Filter
C++ Source:
Plugin: TraceSourceFilters
Module: SourceFilteringTrace
File: DataSourceFilter.h
Editor Properties: (see get_editor_property/set_editor_property)
configuration
(DataSourceFilterConfiguration): [Read-Write] Configuration: Filter specific settings
- property configuration: DataSourceFilterConfiguration¶
[Read-Only] Configuration: Filter specific settings
- Type: