unreal.DataRegistryOrTableRow¶
- class unreal.DataRegistryOrTableRow(data_table_row: DataTableRowHandle = Ellipsis, data_registry_id: DataRegistryId = Ellipsis)¶
Bases:
StructBaseDefines a DataRegistryId or DataTableRowHandle with a common interface to both
C++ Source:
Plugin: DataRegistry
Module: DataRegistry
File: SoftDataRegistryOrTable.h
Editor Properties: (see get_editor_property/set_editor_property)
data_registry_id(DataRegistryId): [Read-Write]data_table_row(DataTableRowHandle): [Read-Write]use_data_registry_id(bool): [Read-Write]
- property data_registry_id: DataRegistryId¶
[Read-Write]
- Type:
- property data_table_row: DataTableRowHandle¶
[Read-Write]
- Type: