unreal.DataRegistryOrTableRow

class unreal.DataRegistryOrTableRow(data_table_row: DataTableRowHandle = Ellipsis, data_registry_id: DataRegistryId = Ellipsis)

Bases: StructBase

Defines a DataRegistryId or DataTableRowHandle with a common interface to both

C++ Source:

  • Plugin: DataRegistry

  • Module: DataRegistry

  • File: SoftDataRegistryOrTable.h

Editor Properties: (see get_editor_property/set_editor_property)

  • data_registry_id (DataRegistryId): [Read-Write]

  • data_table_row (DataTableRowHandle): [Read-Write]

  • use_data_registry_id (bool): [Read-Write]

property data_registry_id: DataRegistryId

[Read-Write]

Type:

(DataRegistryId)

property data_table_row: DataTableRowHandle

[Read-Write]

Type:

(DataTableRowHandle)