unreal.DataLinkWebSocketSettings¶
- class unreal.DataLinkWebSocketSettings(url: str = '', protocols: None = [], upgrade_headers: None = {})¶
Bases:
StructBaseData Link Web Socket Settings
C++ Source:
Plugin: DataLink
Module: DataLinkWebSocket
File: DataLinkWebSocketSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
protocols(Array[str]): [Read-Write] List of the protocols to use with the connectionupgrade_headers(Map[str, str]): [Read-Write] The upgrade headers to send with the upgrade requesturl(str): [Read-Write] URL to connect to where the web socket server will respond