unreal.DataLinkWebSocketSettings

class unreal.DataLinkWebSocketSettings(url: str = '', protocols: None = [], upgrade_headers: None = {})

Bases: StructBase

Data Link Web Socket Settings

C++ Source:

  • Plugin: DataLink

  • Module: DataLinkWebSocket

  • File: DataLinkWebSocketSettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • protocols (Array[str]): [Read-Write] List of the protocols to use with the connection

  • upgrade_headers (Map[str, str]): [Read-Write] The upgrade headers to send with the upgrade request

  • url (str): [Read-Write] URL to connect to where the web socket server will respond

property protocols: None

[Read-Write] List of the protocols to use with the connection

Type:

(Array[str])

property upgrade_headers: None

[Read-Write] The upgrade headers to send with the upgrade request

Type:

(Map[str, str])

property url: str

[Read-Write] URL to connect to where the web socket server will respond

Type:

(str)