unreal.DataLinkReplaceStringSettings¶
- class unreal.DataLinkReplaceStringSettings(replace_entries: None = [])¶
Bases:
StructBaseData Link Replace String Settings
C++ Source:
Plugin: DataLink
Module: DataLink
File: DataLinkReplaceString.h
Editor Properties: (see get_editor_property/set_editor_property)
replace_entries(Array[DataLinkReplaceStringEntry]): [Read-Write] Entries to run in order