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unreal.DataAssetLink¶

class unreal.DataAssetLink(outer: Object | None = None, name: Name | str = 'None')¶

Bases: NameSpacedUserData

Namespaced user data which provides access to a linked data asset

C++ Source:

  • Plugin: RigVM

  • Module: RigVM

  • File: RigVMAssetUserData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • data_asset (DataAsset): [Read-Write] If assigned, the data asset link will provide access to the data asset’s content.

  • name_space (str): [Read-Write] The namespace to use when looking up values inside of the user data.

property data_asset: DataAsset¶

[Read-Write] If assigned, the data asset link will provide access to the data asset’s content.

Type:

(DataAsset)

Table of Contents

  • unreal.DataAssetLink
    • DataAssetLink
      • DataAssetLink.data_asset

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