unreal.DMXPixelMappingExtraAttribute
¶
- class unreal.DMXPixelMappingExtraAttribute(attribute=[], value=0)¶
Bases:
unreal.StructBase
Struct for exposing and setting values to extra arguments
C++ Source:
Plugin: DMXPixelMapping
Module: DMXPixelMappingRuntime
File: DMXPixelMappingExtraAttribute.h
Editor Properties: (see get_editor_property/set_editor_property)
attribute
(DMXAttributeName): [Read-Write] Attributevalue
(int64): [Read-Write] Value
- property attribute¶
[Read-Only] Attribute
- Type
- property value¶
[Read-Only] Value
- Type
(int64)