unreal.DMXNormalizedAttributeValueMap

class unreal.DMXNormalizedAttributeValueMap(map: None = {})

Bases: StructBase

Holds an array Attribute Names with their normalized Values (expand the property to see the map)

C++ Source:

  • Plugin: DMXEngine

  • Module: DMXRuntime

  • File: DMXTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • map (Map[DMXAttributeName, float]): [Read-Write]

property map: None

[Read-Write]

Type:

(Map[DMXAttributeName, float])