unreal.DMXModulator_CMYtoRGB¶
- class unreal.DMXModulator_CMYtoRGB(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
DMXModulatorConverts Attributes from CMY to RGB.
C++ Source:
Plugin: DMXEngine
Module: DMXRuntime
File: DMXModulator_CMYtoRGB.h
Editor Properties: (see get_editor_property/set_editor_property)
attribute_cyan_to_red(DMXAttributeName): [Read-Write] The name of the attribute that is converted from Cyan to Redattribute_magenta_to_green(DMXAttributeName): [Read-Write] The name of the attribute that is converted from Magenta to Greenattribute_yellow_to_blue(DMXAttributeName): [Read-Write] The name of the attribute that is converted from Yellow to Blue
- property attribute_cyan_to_red: DMXAttributeName¶
[Read-Write] The name of the attribute that is converted from Cyan to Red
- Type:
- property attribute_magenta_to_green: DMXAttributeName¶
[Read-Write] The name of the attribute that is converted from Magenta to Green
- Type:
- property attribute_yellow_to_blue: DMXAttributeName¶
[Read-Write] The name of the attribute that is converted from Yellow to Blue
- Type: