unreal.DMXImportGDTFMeasurement

class unreal.DMXImportGDTFMeasurement(physical: float = 0.0, luminous_intensity: float = 0.0, transmission: float = 0.0, interpolation_to: DMXImportGDTFInterpolationTo = Ellipsis, measurement_points: None = [])

Bases: StructBase

DMXImport GDTFMeasurement

C++ Source:

  • Plugin: DMXEngine

  • Module: DMXRuntime

  • File: DMXImportGDTF.h

Editor Properties: (see get_editor_property/set_editor_property)

  • interpolation_to (DMXImportGDTFInterpolationTo): [Read-Write]

  • luminous_intensity (float): [Read-Write]

  • measurement_points (Array[DMXImportGDTFMeasurementPoint]): [Read-Write]

  • physical (float): [Read-Write]

  • transmission (float): [Read-Write]

property interpolation_to: DMXImportGDTFInterpolationTo

[Read-Only]

Type:

(DMXImportGDTFInterpolationTo)

property luminous_intensity: float

[Read-Only]

Type:

(float)

property measurement_points: None

[Read-Only]

Type:

(Array[DMXImportGDTFMeasurementPoint])

property physical: float

[Read-Only]

Type:

(float)

property transmission: float

[Read-Only]

Type:

(float)