unreal.DMXImportGDTFMeasurement

class unreal.DMXImportGDTFMeasurement(physical=0.0, luminous_intensity=0.0, transmission=0.0, interpolation_to=DMXImportGDTFInterpolationTo.LINEAR, measurement_points=[])

Bases: unreal.StructBase

DMXImport GDTFMeasurement

C++ Source:

  • Plugin: DMXEngine

  • Module: DMXRuntime

  • File: DMXImportGDTF.h

Editor Properties: (see get_editor_property/set_editor_property)

  • interpolation_to (DMXImportGDTFInterpolationTo): [Read-Write] Interpolation To

  • luminous_intensity (float): [Read-Write] Luminous Intensity

  • measurement_points (Array(DMXImportGDTFMeasurementPoint)): [Read-Write] Measurement Points

  • physical (float): [Read-Write] Physical

  • transmission (float): [Read-Write] Transmission

property interpolation_to

[Read-Only] Interpolation To

Type

(DMXImportGDTFInterpolationTo)

property luminous_intensity

[Read-Only] Luminous Intensity

Type

(float)

property measurement_points

[Read-Only] Measurement Points

Type

(Array(DMXImportGDTFMeasurementPoint))

property physical

[Read-Only] Physical

Type

(float)

property transmission

[Read-Only] Transmission

Type

(float)