unreal.DMXImportGDTFGeometryBase

class unreal.DMXImportGDTFGeometryBase(name='None', model='None', position=[[0.0, 1.0, 0.0, 0.0], [0.0, 0.0, 1.0, 0.0], [0.0, 0.0, 0.0, 1.0], [1.0, 0.0, 0.0, 0.0]])

Bases: unreal.StructBase

DMXImport GDTFGeometry Base

C++ Source:

  • Plugin: DMXEngine

  • Module: DMXRuntime

  • File: DMXImportGDTF.h

Editor Properties: (see get_editor_property/set_editor_property)

  • model (Name): [Read-Write] Model

  • name (Name): [Read-Write] Name

  • position (Matrix): [Read-Write] Position

property model

[Read-Only] Model

Type

(Name)

property name

[Read-Only] Name

Type

(Name)

property position

[Read-Only] Position

Type

(Matrix)