unreal.DMXImportGDTFDMXChannel
¶
- class unreal.DMXImportGDTFDMXChannel(dmx_break: int = 0, offset: None = [], default: DMXImportGDTFDMXValue = Ellipsis, highlight: DMXImportGDTFDMXValue = Ellipsis, geometry: Name = 'None', logical_channel: DMXImportGDTFLogicalChannel = Ellipsis)¶
Bases:
StructBase
DMXImport GDTFDMXChannel
C++ Source:
Plugin: DMXEngine
Module: DMXRuntime
File: DMXImportGDTF.h
Editor Properties: (see get_editor_property/set_editor_property)
default
(DMXImportGDTFDMXValue): [Read-Write]dmx_break
(int32): [Read-Write]geometry
(Name): [Read-Write]highlight
(DMXImportGDTFDMXValue): [Read-Write]logical_channel
(DMXImportGDTFLogicalChannel): [Read-Write]offset
(Array[int32]): [Read-Write]
- property default: DMXImportGDTFDMXValue¶
[Read-Only]
- Type:
- property highlight: DMXImportGDTFDMXValue¶
[Read-Only]
- Type:
- property logical_channel: DMXImportGDTFLogicalChannel¶
[Read-Only]
- Type: