unreal.DMXImportGDTFDMXChannel¶
- class unreal.DMXImportGDTFDMXChannel(dmx_break: int = 0, offset: None = [], default: DMXImportGDTFDMXValue = Ellipsis, highlight: DMXImportGDTFDMXValue = Ellipsis, geometry: Name = 'None', logical_channel: DMXImportGDTFLogicalChannel = Ellipsis)¶
Bases:
StructBaseDMXImport GDTFDMXChannel
C++ Source:
Plugin: DMXEngine
Module: DMXRuntime
File: DMXImportGDTF.h
Editor Properties: (see get_editor_property/set_editor_property)
default(DMXImportGDTFDMXValue): [Read-Write]dmx_break(int32): [Read-Write]geometry(Name): [Read-Write]highlight(DMXImportGDTFDMXValue): [Read-Write]logical_channel(DMXImportGDTFLogicalChannel): [Read-Write]offset(Array[int32]): [Read-Write]
- property default: DMXImportGDTFDMXValue¶
[Read-Only]
- Type:
- property highlight: DMXImportGDTFDMXValue¶
[Read-Only]
- Type:
- property logical_channel: DMXImportGDTFLogicalChannel¶
[Read-Only]
- Type: