unreal.DMXGDTFPhysicalUnit¶
- class unreal.DMXGDTFPhysicalUnit¶
Bases:
EnumBaseAttribute Pyhsical Unit.
The currently defined unit values are: “None”, “Percent”, “Length” (m), “Mass” (kg), “Time” (s), “Temperature” (K), “LuminousIntensity”(cd), “Angle” (degree), “Force” (N), “Frequency” (Hz), “Current” (A), “Voltage” (V), “Power” (W), “Energy” (J), “Area” (m2), “Volume” (m3), “Speed” (m/s), “Acceleration” (m/s2), “AngularSpeed” (degree/s), “AngularAccc” (degree/s2), “WaveLength” (nm), “ColorComponent”. Default: “None”.
C++ Source:
Plugin: DMXGDTF
Module: DMXGDTF
File: DMXGDTFPhysicalUnit.h
- ACCELERATION: DMXGDTFPhysicalUnit = Ellipsis¶
17
- ANGLE: DMXGDTFPhysicalUnit = Ellipsis¶
7
- ANGULAR_ACCC: DMXGDTFPhysicalUnit = Ellipsis¶
19
- ANGULAR_SPEED: DMXGDTFPhysicalUnit = Ellipsis¶
18
- AREA: DMXGDTFPhysicalUnit = Ellipsis¶
14
- COLOR_COMPONENT: DMXGDTFPhysicalUnit = Ellipsis¶
21
- CURRENT: DMXGDTFPhysicalUnit = Ellipsis¶
10
- ENERGY: DMXGDTFPhysicalUnit = Ellipsis¶
13
- FORCE: DMXGDTFPhysicalUnit = Ellipsis¶
8
- FREQUENCY: DMXGDTFPhysicalUnit = Ellipsis¶
9
- LENGTH: DMXGDTFPhysicalUnit = Ellipsis¶
2
- LUMINOUS_INTENSITY: DMXGDTFPhysicalUnit = Ellipsis¶
6
- MASS: DMXGDTFPhysicalUnit = Ellipsis¶
3
- NONE: DMXGDTFPhysicalUnit = Ellipsis¶
0
- PERCENT: DMXGDTFPhysicalUnit = Ellipsis¶
1
- POWER: DMXGDTFPhysicalUnit = Ellipsis¶
12
- SPEED: DMXGDTFPhysicalUnit = Ellipsis¶
16
- TEMPERATURE: DMXGDTFPhysicalUnit = Ellipsis¶
5
- TIME: DMXGDTFPhysicalUnit = Ellipsis¶
4
- VOLTAGE: DMXGDTFPhysicalUnit = Ellipsis¶
11
- VOLUME: DMXGDTFPhysicalUnit = Ellipsis¶
15
- WAVE_LENGTH: DMXGDTFPhysicalUnit = Ellipsis¶
20