unreal.DMXGDTFColorCIE1931xyY¶
- class unreal.DMXGDTFColorCIE1931xyY(x: float = 0.0, y: float = 0.0, yy: float = 0.0)¶
Bases:
StructBasexyY color representation in the CIE 1931 color space, as typically used in GDTF and MVR
C++ Source:
Plugin: DMXGDTF
Module: DMXGDTF
File: DMXGDTFColorCIE1931xyY.h
Editor Properties: (see get_editor_property/set_editor_property)
x(float): [Read-Write] Chromaticity coordinate xy(float): [Read-Write] Chromaticity coordinate yyy(float): [Read-Write] Luminance