unreal.DMXEntityReferenceConversions¶
- class unreal.DMXEntityReferenceConversions(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibraryExtend type conversions to handle Entity Reference structs
C++ Source:
Plugin: DMXEngine
Module: DMXRuntime
File: DMXEntityReference.h
- classmethod conv_controller_obj_to_ref(controller) DMXEntityControllerRef¶
FDMXEntityControllerRef used as ret val is deprecated. Leave it to that to raise deprecated warnings in C++. deprecated: Controllers are no longer used and deprecated in favor of the DMX Port System.
- Parameters:
controller (DMXEntityController)
- Return type:
- classmethod conv_controller_ref_to_obj(controller_ref) DMXEntityController¶
FDMXEntityControllerRef used in args is deprecated. Leave it to that to raise deprecated warnings in C++. deprecated: Controllers are no longer used and deprecated in favor of the DMX Port System.
- Parameters:
controller_ref (DMXEntityControllerRef)
- Return type:
- classmethod conv_fixture_patch_obj_to_ref(fixture_patch) DMXEntityFixturePatchRef¶
Conv Fixture Patch Obj to Ref
- Parameters:
fixture_patch (DMXEntityFixturePatch)
- Return type:
- classmethod conv_fixture_patch_ref_to_obj(fixture_patch_ref) DMXEntityFixturePatch¶
Conv Fixture Patch Ref to Obj
- Parameters:
fixture_patch_ref (DMXEntityFixturePatchRef)
- Return type:
- classmethod conv_fixture_type_obj_to_ref(fixture_type) DMXEntityFixtureTypeRef¶
Conv Fixture Type Obj to Ref
- Parameters:
fixture_type (DMXEntityFixtureType)
- Return type:
- classmethod conv_fixture_type_ref_to_obj(fixture_type_ref) DMXEntityFixtureType¶
Conv Fixture Type Ref to Obj
- Parameters:
fixture_type_ref (DMXEntityFixtureTypeRef)
- Return type: