unreal.DMXEntityFixtureType
¶
- class unreal.DMXEntityFixtureType(outer=None, name='None')¶
Bases:
unreal.DMXEntity
DMXEntity Fixture Type
C++ Source:
Plugin: DMXEngine
Module: DMXRuntime
File: DMXEntityFixtureType.h
Editor Properties: (see get_editor_property/set_editor_property)
dmx_category
(DMXFixtureCategory): [Read-Write] DMXCategorydmx_import
(DMXImport): [Read-Write] DMXImportfixture_matrix_enabled
(bool): [Read-Write] Fixture Matrix Enabledmodes
(Array(DMXFixtureMode)): [Read-Write] Modesname
(str): [Read-Write] Name
- property dmx_category¶
[Read-Only] DMXCategory
- Type
- property modes¶
[Read-Only] Modes
- Type