unreal.DMXEntityFixtureType¶
- class unreal.DMXEntityFixtureType(outer=None, name='None')¶
Bases:
unreal.DMXEntityDMXEntity Fixture Type
C++ Source:
Plugin: DMXEngine
Module: DMXRuntime
File: DMXEntityFixtureType.h
Editor Properties: (see get_editor_property/set_editor_property)
dmx_category(DMXFixtureCategory): [Read-Write] DMXCategorydmx_import(DMXImport): [Read-Write] DMXImportfixture_matrix_enabled(bool): [Read-Write] Fixture Matrix Enabledmodes(Array(DMXFixtureMode)): [Read-Write] Modesname(str): [Read-Write] Name
- property dmx_category¶
[Read-Only] DMXCategory
- Type
- property modes¶
[Read-Only] Modes
- Type