unreal.DMXColorCIE1931xyY
¶
- class unreal.DMXColorCIE1931xyY(x: float = 0.0, y: float = 0.0, yy: float = 0.0)¶
Bases:
StructBase
xyY color representation in the CIE 1931 color space, as typically used in GDTF and MVR
C++ Source:
Plugin: DMXEngine
Module: DMXRuntime
File: DMXTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
x
(float): [Read-Write] xy
(float): [Read-Write] yyy
(float): [Read-Write] Y