unreal.DMTextureSetMaterialProperty¶
- class unreal.DMTextureSetMaterialProperty¶
Bases:
EnumBaseCopying the values from EMaterialProperty to change required meta data, such as DisplayName and Hidden.
C++ Source:
Plugin: DynamicMaterial
Module: DynamicMaterialTextureSet
File: DMTextureSetMaterialProperty.h
- AMBIENT_OCCLUSION: DMTextureSetMaterialProperty¶
18
- ANISOTROPY: DMTextureSetMaterialProperty¶
9
- BASE_COLOR: DMTextureSetMaterialProperty¶
5
- DISPLACEMENT: DMTextureSetMaterialProperty¶
32
- EMISSIVE_COLOR: DMTextureSetMaterialProperty¶
0
- METALLIC: DMTextureSetMaterialProperty¶
6
- NORMAL: DMTextureSetMaterialProperty¶
10
- OPACITY: DMTextureSetMaterialProperty¶
1
- OPACITY_MASK: DMTextureSetMaterialProperty¶
2
- PIXEL_DEPTH_OFFSET: DMTextureSetMaterialProperty¶
28
- REFRACTION: DMTextureSetMaterialProperty¶
19
- ROUGHNESS: DMTextureSetMaterialProperty¶
8
- SPECULAR: DMTextureSetMaterialProperty¶
7
- SUBSURFACE_COLOR: DMTextureSetMaterialProperty¶
15
- SURFACE_THICKNESS: DMTextureSetMaterialProperty¶
31
- TANGENT: DMTextureSetMaterialProperty¶
11
- WORLD_POSITION_OFFSET: DMTextureSetMaterialProperty¶
12