unreal.DMTextureSetFunctionLibrary¶
- class unreal.DMTextureSetFunctionLibrary(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibraryMaterial Stage Function Library
C++ Source:
Plugin: DynamicMaterial
Module: DynamicMaterialEditor
File: DMTextureSetFunctionLibrary.h
- classmethod add_texture_set_to_model(editor_only_data, texture_set, replace_slots) bool¶
Integrates a Texture Set with the given model’s editor only data.
- Parameters:
editor_only_data (DynamicMaterialModelEditorOnlyData) – The editor only data for the model.
texture_set (DMTextureSet) – The set to integrate.
replace_slots (bool) – Whether to add to or completely replace slots.
- Returns:
True on success.
- Return type: