unreal.DMRenderTargetUMGWidgetRenderer

class unreal.DMRenderTargetUMGWidgetRenderer(outer: Object | None = None, name: Name | str = 'None')

Bases: DMRenderTargetWidgetRendererBase

DMRender Target UMGWidget Renderer

C++ Source:

  • Plugin: DynamicMaterial

  • Module: DynamicMaterial

  • File: DMRenderTargetUMGWidgetRenderer.h

Editor Properties: (see get_editor_property/set_editor_property)

  • component_dirty (bool): [Read-Only]

  • component_state (DMComponentLifetimeState): [Read-Only]

  • editable_properties (Array[Name]): [Read-Only]

  • widget_class (type(Class)): [Read-Write]

copy_parameters_from(other) None

Copies the parameter-based value of the given value to this value, if possible.

Parameters:

other (Object)

get_widget_class()

Get Widget Class

Return type:

type(Class)

set_widget_class(widget_class) None

Set Widget Class

Parameters:

widget_class (type(Class))

property widget_class: Class

[Read-Write]

Type:

(type(Class))