unreal.DMMaterialValueTextureDynamic

class unreal.DMMaterialValueTextureDynamic(outer: Object | None = None, name: Name | str = 'None')

Bases: DMMaterialValueDynamic

Link to a UDMMaterialValueTexture for Material Designer Model Dynamics.

C++ Source:

  • Plugin: DynamicMaterial

  • Module: DynamicMaterial

  • File: DMMaterialValueTextureDynamic.h

Editor Properties: (see get_editor_property/set_editor_property)

  • component_dirty (bool): [Read-Only]

  • component_state (DMComponentLifetimeState): [Read-Only]

  • editable_properties (Array[Name]): [Read-Only]

  • parent_component_name (Name): [Read-Only]

  • value (Texture): [Read-Write]

get_default_value() Texture

Get Default Value

Return type:

Texture

get_value() Texture

Get Value

Return type:

Texture

set_value(value) None

Set Value

Parameters:

value (Texture)

property value: Texture

[Read-Write]

Type:

(Texture)