unreal.DMMaterialValueFloat3RGBDynamic¶
- class unreal.DMMaterialValueFloat3RGBDynamic(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
DMMaterialValueDynamicLink to a UDMMaterialValue3RGB for Material Designer Model Dynamics.
C++ Source:
Plugin: DynamicMaterial
Module: DynamicMaterial
File: DMMaterialValueFloat3RGBDynamic.h
Editor Properties: (see get_editor_property/set_editor_property)
component_dirty(bool): [Read-Only]component_state(DMComponentLifetimeState): [Read-Only]editable_properties(Array[Name]): [Read-Only]parent_component_name(Name): [Read-Only]value(LinearColor): [Read-Write]
- get_default_value() LinearColor¶
Get Default Value
- Return type:
- get_value() LinearColor¶
Get Value
- Return type:
- set_value(value) None¶
Set Value
- Parameters:
value (LinearColor)
- property value: LinearColor¶
[Read-Write]
- Type: