unreal.DMMaterialValueFloat2Dynamic

class unreal.DMMaterialValueFloat2Dynamic(outer: Object | None = None, name: Name | str = 'None')

Bases: DMMaterialValueDynamic

Link to a UDMMaterialValueFloat2 for Material Designer Model Dynamics.

C++ Source:

  • Plugin: DynamicMaterial

  • Module: DynamicMaterial

  • File: DMMaterialValueFloat2Dynamic.h

Editor Properties: (see get_editor_property/set_editor_property)

  • component_dirty (bool): [Read-Only]

  • component_state (DMComponentLifetimeState): [Read-Only]

  • editable_properties (Array[Name]): [Read-Only]

  • parent_component_name (Name): [Read-Only]

  • value (Vector2D): [Read-Write]

get_default_value() Vector2D

Get Default Value

Return type:

Vector2D

get_value() Vector2D

Get Value

Return type:

Vector2D

set_value(value) None

Set Value

Parameters:

value (Vector2D)

property value: Vector2D

[Read-Write]

Type:

(Vector2D)