unreal.DMMaterialStageExpression¶
- class unreal.DMMaterialStageExpression(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
DMMaterialStageThroughputA node which directly represents a material expression (or function).
C++ Source:
Plugin: DynamicMaterial
Module: DynamicMaterialEditor
File: DMMaterialStageExpression.h
Editor Properties: (see get_editor_property/set_editor_property)
allow_nested_inputs(bool): [Read-Only]component_dirty(bool): [Read-Only]component_state(DMComponentLifetimeState): [Read-Only]editable_properties(Array[Name]): [Read-Only]input_connectors(Array[DMMaterialStageConnector]): [Read-Only]input_required(bool): [Read-Only]material_expression_class(type(Class)): [Read-Only]menus(Array[DMExpressionMenu]): [Read-Only]name(Text): [Read-Only]output_connectors(Array[DMMaterialStageConnector]): [Read-Only]
- classmethod change_stage_source_expression(stage, expression_class) DMMaterialStageExpression¶
Change Stage Source Expression
- Parameters:
stage (DMMaterialStage)
- Return type:
Get Menus
- Return type:
[Read-Only]
- Type: